4th office3/10/2023 Although there are two separate duct tubes leading into the Office, only one can be closed at any given time, meaning that if there are animatronics crowding both duct entrances, the player must use the audio lure or the heater to distract some of them, or else they may get overwhelmed. Instead, the player must check on the air duct screen on the Monitor, in order to determine which animatronics (the Mediocre Melodies) are closest to the player. These cannot be interacted with from within the Office itself, nor can any animatronics be seen in them from within the Office. In addition, there are two large air hoses leading directly into the Office from the ceiling. The side vent is unable to be viewed from the Monitor, and the player must keep watch on it from inside the Office in order to ward off any potential attackers. Most animatronics can only be detected in the front vent via the Monitors, though some, such as Springtrap and Withered Chica, are visible from the Office itself. There are also two vents leading into the Office, one from directly in front of the player, and one from the right side. Additionally, some animatronics, namely Nightmare, Nightmare Fredbear, and Ballora, can only be seen or detected from directly within the Office itself, invisible to the cameras, and the player must close the respective door when these antagonists are detected. Many animatronics can appear outside of these doors on the cameras, and the player must react accordingly to which animatronics are present. There are two doors in the Office, one on either side of the player. The Office features six openings that antagonists can access the room through, and the player must watch these openings on both the Monitor and in the Office itself.
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